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Edit history:
ymh: 2016-01-17 04:00:35 am
Quote from L_amigo:
So if anyone have a solution I'll take it, otherwise what do you think about adding this to the rules of the speedrun?

You would need a savegame that shows consistency (same amount of health, etc.) with the savegame before the crash.
But even then I doubt it would be legit for SDA submission.

How much time does the quicksave/quickload trick after the prologue save ? And is it certain that if you don't do that one, the crash does not occur ?
Edit history:
L_amigo: 2016-01-19 05:46:29 am
L_amigo: 2016-01-19 03:34:17 am
Hi, thanks for your answer. Well the quicksave/quickload allows us to skip a pretty long cutscene so speedrunning this game without doing this trick is not a viable option.

Elgu answered me on the speedrun.com forum, and advised me to try differents setups during the quicksave/quickload (with the pause, without it, save earlier, save later) I'm going to make tests about this and if I find something I'll post my observations here for future help.

About SDA submitions you are right, I will keep using my save for training but I'll have to find a solution if I want to submit my runs.

EDIT: I'm a little ashamed of myself for posting a thread that big for something I was doing wrong the all time, the thing is that I was no longer using pause during the save glitch, the glitch will work but the crash also occur. With the time I had totally forgot that you can use pause...

So if anyone in the future is in need , what I do now is
-wait for the lighter part of the load bar
-hit pause
-quicksave, quickload
-hit pause again in the next loading screen
I have created a Discord server for the Dark Messiah speedrun community so we have a place to discuss the run, strats routing etc.

The point of this server is to have all information about the run gathered in one place rather than across several different sites.

The Discord is open for everyone, both old and new runners

Discord server link: https://discord.gg/9ANsC7b