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You Made It (Any %) (Single Segment)

Decision: Reject

Reason: A run this short shouldn't have visible, unnecessary pauses in it.

https://queue.speeddemosarchive.com/queue/verificationfiles/930/

This run will be available for a month. After that these link(s) will no longer work.
Thread title:  
Run Information

You Made It (Any %) (Single Segment)

Verification Files

http://v.speeddemosarchive.com/youmadeit-v_HQ.mp4

Please refer to the Verification Guidelines before posting. Verifications are due by May 22, 2014.

Please post your opinions about the run and be certain to conclude your post with a verdict (Accept/Reject). This is not a contest where the majority wins - I will judge each verification on its content. Please keep your verification brief unless you have a good reason otherwise.

After 2 weeks I will read all of the verifications and move this thread to the main verification board and post my verdict.
SDA Apprentice -- (3-1)
Before I post, I wanted to share where you can get the game: http://sandbox.yoyogames.com/games/48522-you-made-it

I'm a bit split on this run.  On one hand, this is a very trippy looking game, thus I can understand if the runner is being cautious.  On the other hand though, it feels rather awkward to see a run where the runner is being cautious on a run that is under one minute.  During that time, we do see that the runner does make a few misjumps and stop for a second just to make sure that he doesn't make a mistake.

Part of me says accept because this was a really good run on a game that can easily throw you off because of how it looks, but then at the same time, I say reject because I feel as though the runner can probably even better in spite of having a great run already.

...

I'm sorry, but overall for a game that is this short, there should be no mistakes and very little hesitation.

This is a very weak accept only because I know that this can be optimized, but I believe can still be acceptable for SDA.
Not a walrus
Yeah, a run this short shouldn't have any visible pauses that aren't absolutely required. I played through the game myself and it's not particularly difficult to control your character, and with a bit of practice you can memorize all the platform positions so you shouldn't need to stop, ever, since there's no timing elements whatsoever.

Reject.
Decision posted.