My feelings on The Demon Rush
Game Page: Doesn't exist yet.
Justin 'UCPro' Salamon's run
Verifier Responses
Note: Some of the responses might mention missing segments or sound, these problems have since been fixed.
Decision: Accept
Reason: Pretty obvious, honestly.
Justin 'UCPro' Salamon's run
Verifier Responses
Note: Some of the responses might mention missing segments or sound, these problems have since been fixed.
Quote:
Verifier: I've got some good news for you.
Verifier: Due to what must have been sheer luck and fortune, I found my self with one freeday yesterday, and i went ahead and spent it on the SFA run.
Verifier: I'm going to go ahead and say that anyone who even dares to think about rejecting this run deserves a slap in the face. Execution is done beyond any and all expectations, the capturing is practically perfect, and the run is just 100% awesome.
Verifier: There are a few small errors, but pointing them out would be nitpicking to the point of being a documented perfectionist. (Besides, the runner mentioned them already in the comments).
Verifier: Due to what must have been sheer luck and fortune, I found my self with one freeday yesterday, and i went ahead and spent it on the SFA run.
Verifier: I'm going to go ahead and say that anyone who even dares to think about rejecting this run deserves a slap in the face. Execution is done beyond any and all expectations, the capturing is practically perfect, and the run is just 100% awesome.
Verifier: There are a few small errors, but pointing them out would be nitpicking to the point of being a documented perfectionist. (Besides, the runner mentioned them already in the comments).
Quote:
Very well. Segment 97 is also missing sounds. This will also be my conclusive...conclusion to the speed run.
The run itself is very well planned out. The paths are maximized to save time whenever possible, the runner never dies, and I couldn't find any inconsistency in the entire run. To note, however there is a LOT of save-warping, which is the cause of most of the segments, being 100 in all. The cutscenes themselves seem to run longer than the actual time spent playing the game, but they're unskippable. There are a couple glitches used to save time such as skipping the general scales boss battle, but nothing that would be considered rule-breaking. Definitely accepted.
The run itself is very well planned out. The paths are maximized to save time whenever possible, the runner never dies, and I couldn't find any inconsistency in the entire run. To note, however there is a LOT of save-warping, which is the cause of most of the segments, being 100 in all. The cutscenes themselves seem to run longer than the actual time spent playing the game, but they're unskippable. There are a couple glitches used to save time such as skipping the general scales boss battle, but nothing that would be considered rule-breaking. Definitely accepted.
Quote:
I’m going to pass on my usual segment-by-segment analysis of this game and keep it short for both our sakes. Most of my comments would consist of “save warping” and “nothing goes wrong” anyway. This is a game where sequence breaks were almost non-existent given all the backtracking, limited usable items, and general solid environments. Ways were found to get through some walls, but it proved useless because more items were needed to get the points beyond those first. There is a point in Cloudrunner Fortress where an explosive barrel is tossed through a hollow wall to skip lowering a gate, flipping switches, and backtracking though. Segments are kept short (one is three seconds), except those where long treks are required and saving would place the runner in a starting point with a distance disadvantage upon resuming the run. Up until a year ago, I’d always thought this game was unspeedrunnable, simply because of the sheer amount of time you spend watching the un-fucking-skippable cutscenes. Yet despite few tricks being available, this runner really goes to town on this game. I can tell he restarted until the best results were obtained. Impressive parts include: the Frost Weeds, Boss Galdon, the one-toss barrel trick in segment 41, killing four Sharpclaw with one explosive barrel in the next, getting two cutscenes to play over top of one another on two separate occasions, the Spellstone race in Cloudrunner Fortress*, the entire Lightfoot Village sequence, the Drakor fight (holy smokes), the spinning torch puzzle in segment 90 (much more difficult to do it perfectly than it looks), the Scales glitch in the second last segment**, and the final fight. This is a very optimal run, both in routes used and execution. In a game this big and long, it’s very impressive to see someone beat it in under 4:47. I vote to accept it.
And yeah, the runner timed his last segment correctly.
* Scales: “Get the Spellstone out of here!”
Minions: “Yes sir!” (Minions proceed to drive around in a circle)
**Rare: “We ran out of development time and had to stick you with a cutscene instead of a fight with the head bad guy.” Not surprisingly, this slow pace and sloppy work continued even after Nintendo sold them and they lost all their remaining fans.
And yeah, the runner timed his last segment correctly.
* Scales: “Get the Spellstone out of here!”
Minions: “Yes sir!” (Minions proceed to drive around in a circle)
**Rare: “We ran out of development time and had to stick you with a cutscene instead of a fight with the head bad guy.” Not surprisingly, this slow pace and sloppy work continued even after Nintendo sold them and they lost all their remaining fans.
Quote:
I have verified the Starfox Adventures run.
The audio/video is good, I didn't see any cheating. The timer matches up between segments.
This run is excellent. Rarely there will be a small, perhaps one or two second mistake, but that's about all that the runner allows, and even those are infrequent. The vast majority of the run is very smooth and a pleasure to watch. I would say definitely accept.
The audio/video is good, I didn't see any cheating. The timer matches up between segments.
This run is excellent. Rarely there will be a small, perhaps one or two second mistake, but that's about all that the runner allows, and even those are infrequent. The vast majority of the run is very smooth and a pleasure to watch. I would say definitely accept.
Decision: Accept
Reason: Pretty obvious, honestly.
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