Game Page: http://speeddemosarchive.com/SeriousSamHDTFE.html
Serious Sam HD: The First Encounter (pc) (pc) [Any %] [Individual Level]
Verifier Responses
Decision: Accept
Reason: We'll be accepting Oasis and Metropolis, but rejecting Sacred Yards, per Freezard's recommendations.
Congratulations to Nikita 'Tezur0' Buriak!
Serious Sam HD: The First Encounter (pc) (pc) [Any %] [Individual Level]
Verifier Responses
Quote from Freezard:
First of all, there has been some new discoveries since my current SDA runs and I've been meaning to submit updated runs but never got around to. One of the new tricks is Harpy flying which the runner adds in all his three runs.
Oasis - 0:46
The setup for the Harpy flying is great, much better than what I was doing earlier. A bit slow ending. Accept.
Metropolis - 6:35
Harpy flying to the end saves around a minute. The arena fight is ~5 seconds slower than the SDA run though despite using turbo laser so it could be better optimized (I know how boring the fight is though so it's a pain doing it over and over again). Accept.
Sacred Yards - 1:27
Again, Harpy flying cuts off a lot of time from this level. The flying is pretty slow however and you can fly from the first statue to the second as well. Reject.
The turbo laser and Harpy jumping is extremely fast as the runner is using a smooth mouse wheel. I'll leave that up to SDA to judge whether that's allowed or not.
Oasis - 0:46
The setup for the Harpy flying is great, much better than what I was doing earlier. A bit slow ending. Accept.
Metropolis - 6:35
Harpy flying to the end saves around a minute. The arena fight is ~5 seconds slower than the SDA run though despite using turbo laser so it could be better optimized (I know how boring the fight is though so it's a pain doing it over and over again). Accept.
Sacred Yards - 1:27
Again, Harpy flying cuts off a lot of time from this level. The flying is pretty slow however and you can fly from the first statue to the second as well. Reject.
The turbo laser and Harpy jumping is extremely fast as the runner is using a smooth mouse wheel. I'll leave that up to SDA to judge whether that's allowed or not.
Quote from cortez:
Oasis & Sacred Yards:
On one handside the harpyriding drastically lowers the time for the level. no doubt that these ILs are faster then the current ILs.
But the finish, where the runner goes inbound again, is slow and could be done faster.
Metropolis:
just by looking at the clock, at the end of the level, it looks fine.
The aim looks robotic, but a striking point is the laser which fires extremly fast.
It gets clearer when you compare it (with some random footage from youtube).
Reject, because there are too many spots where it looks manipulated
On one handside the harpyriding drastically lowers the time for the level. no doubt that these ILs are faster then the current ILs.
But the finish, where the runner goes inbound again, is slow and could be done faster.
Metropolis:
just by looking at the clock, at the end of the level, it looks fine.
The aim looks robotic, but a striking point is the laser which fires extremly fast.
It gets clearer when you compare it (with some random footage from youtube).
Reject, because there are too many spots where it looks manipulated
Decision: Accept
Reason: We'll be accepting Oasis and Metropolis, but rejecting Sacred Yards, per Freezard's recommendations.
Congratulations to Nikita 'Tezur0' Buriak!
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