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Game Page: http://speeddemosarchive.com/AbesExoddus.html
Oddworld: Abes Exoddus (100 %) (Segmented)
Verifier Responses
My last verifier disappeared
Decision: Accept
Congratulations to Sam 'Samlaptop' Locke!
Oddworld: Abes Exoddus (100 %) (Segmented)
Verifier Responses
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Game: Oddworld: Abes Exoddus (100 %) (Segmented)
Video/Audio: Video quality is crisp and clear. The framerate is stable throughout the entire video and there are no audio skips or stutters.
Gameplay: All 300 Mudokins are rescued which are the only collectibles this game has, so the 100% requirement is fulfilled. All segment starts and stops are also clearly marked.
Cheating: I noticed no evidence of any cheating. The runner exploits a few game engine quirks such as climbing through solid platforms, manipulating enemy AI to miss attacks, and de-spawning traps off-screen to allow Mudokons to follow him faster. All of these tricks can be done through regular means.
Possible Improvements: The escorting of Mudokons could be better optimized in a few areas, but this is a minor complaint as NPC AI in this game can be very inconsistent (read: stupid) at times and the runner does a very good job overall of managing them.
The only thing that really stood out to me was the section in Zulag 8 where a flying slig has to be re-possessed multiple times. The section seems a bit rough for a segmented run, but I'm not sure how feasible it would be to keep it alive through the entire area.
Decision: Accept
Video/Audio: Video quality is crisp and clear. The framerate is stable throughout the entire video and there are no audio skips or stutters.
Gameplay: All 300 Mudokins are rescued which are the only collectibles this game has, so the 100% requirement is fulfilled. All segment starts and stops are also clearly marked.
Cheating: I noticed no evidence of any cheating. The runner exploits a few game engine quirks such as climbing through solid platforms, manipulating enemy AI to miss attacks, and de-spawning traps off-screen to allow Mudokons to follow him faster. All of these tricks can be done through regular means.
Possible Improvements: The escorting of Mudokons could be better optimized in a few areas, but this is a minor complaint as NPC AI in this game can be very inconsistent (read: stupid) at times and the runner does a very good job overall of managing them.
The only thing that really stood out to me was the section in Zulag 8 where a flying slig has to be re-possessed multiple times. The section seems a bit rough for a segmented run, but I'm not sure how feasible it would be to keep it alive through the entire area.
Decision: Accept
Quote:
I'll try to make things short and sweet.
Video: Good Quality
Audio: Good Quality
Final Time: 2:48:21
All of the segments in this run, excluding Zulag 8 and 7's segments, are very well played with lots of luck involved at times. In fact, the runner gets very close to dying at several parts in the run, but there are two moments(2:06:00-2:07:00 + 2:38:00-2:39:00) in this run that definitely look like Abe gets shot. I can understand how Abe survives every other close encounter except the two I mentioned. Unless I can get a reasonable explanation for those two times in the run, I'm going to have to reject this run due to what clearly looks like Invincibility to me.
However, upon further review of those two moments, I can see how the runner survived those shots given the amount of the luck that can found in a speedrun that's over 100 segments long.
Decision: Accept
Video: Good Quality
Audio: Good Quality
Final Time: 2:48:21
All of the segments in this run, excluding Zulag 8 and 7's segments, are very well played with lots of luck involved at times. In fact, the runner gets very close to dying at several parts in the run, but there are two moments(2:06:00-2:07:00 + 2:38:00-2:39:00) in this run that definitely look like Abe gets shot. I can understand how Abe survives every other close encounter except the two I mentioned. Unless I can get a reasonable explanation for those two times in the run, I'm going to have to reject this run due to what clearly looks like Invincibility to me.
However, upon further review of those two moments, I can see how the runner survived those shots given the amount of the luck that can found in a speedrun that's over 100 segments long.
Decision: Accept
My last verifier disappeared
Decision: Accept
Congratulations to Sam 'Samlaptop' Locke!
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