Too cool for 7th grade.
THE TRILOGY NEEDS COMPLETION!
I read Aqua Tiger had a run for Radix 4 years ago, but it's not on the Game List? MYSTERY! So, I decided that Game Gear Sonic 2 is too evil of a game to run, and that I'll try running this one instead.
I'm planning a SS any% run, which gives you the "meh" ending and avoids the Dark Matter fight.
Goals for this run:
-Sub 50 minutes
-Mash the A button for 50 minutes straight. Like a man.
A sub 50 min 100% like the TAS is pretty much impossible. A lot of the run is mashing the A button with Coo and Kine like the TAS, but Soulrivers is presing A every second frame, which I'm pretty sure isn't humanly possible. Unless you rip off your shirt and show off your muscles like Frezy, then maybe.
Terminology I use:
Fire-Dash - what Kirby does with the Fire Ability
Spit out abilities - Press select, and Kirby gets rid of his ability. The ability turns into a star you can either swallow again or spit at an enemy.
Coo - Kirby's owl friend - allows you to fly faster
Kine - Kirby's fish friend - allows you to swim faster
double hit - you can swallow two enemies/items/stars at the same time! Spitting these out simultaneously gives an enemy 2x damage.
umbrella-spin - Coo with the Parasol Ability allows Kirby to spin while flying.
Game Plan
Grassland
1-1: jump over everyone
1-2: grab fire ability, fire-dash to the mid-boss. Fire-dash 1/3 of his health in case he doesn't do a straight attack.
1-3: fire-dash to the end.
Whispy Woods: Spit out fire, hit him. Then, hit him with falling apples.
Big Forest
2-1: get Coo, get Parasol Ability, insta-invinciblity!
2-2: fly/umbrella-spin through the level
2-3: fly/umbrella spin to mid-boss. Get Spike Ability to kill mid boss. finish the level.
Nruff: Spit out Ability, hit him. Then hit him with his furry friends.
Ripple Field
3-1: fly with Coo until the second rock enemy. Get Rock ability. Swim to the end.
3-2: swim to the jellyfish boss and kill him with rock ability. The fastest way is to stone him and take damage, then double hit him with a star he throws and a star you spit out from getting rid of rock ability. Swim to the end with Kine.
3-3: Swim to the end.
Sweet Stuff: Kill him with Kine/Spark Ability.
Iceberg
4-1: Get fire ability. Fire-Dash to the mid-boss. Kill mid boss get rock ability. It's faster to free fall off the ledges after this fight, but it's harder than it looks.
4-2: Wind blows you to the mid-boss. kill him with rock ability, get coo and umbrella ability. Then you get fire ability, and you fly to the end.
4-3: Fly to the mid-boss, get Kine and Ice ability, swim to the end.
4-4: Keep Kine and get fire ability.
Ice Dragon: Kill him with a Kine/Fire combo.
Red Canyon
5-1: Fire dash to the end
5-2: fire dash to mid boss. Get Cutter ability. screen scrolls to the end
5-3: Get Coo, fly to the end.
5-4: Fly to the water, swim the rest of the way.
5-5: Get rid of Coo, get to the end.
-Go to 5-3, get Rick. Go to 5-2, get Spike-
Mr. Shine and Mr. Bright: Rick/Spike is waaaaaaaaay faster.
Cloudy Park
6-1: Fly to the end
6-2: I sadly have to get rid of Coo in order to go on.
-Go back to 5-3, get Coo
6-3: Fly to the end.
6-4: Fly to the end.
6-5: Fly to the end.
6-6: Fly to end.
-Go back to Level 5, get Rick/Spike-
Kracko: Rick/Spike Ability. Does 2-4 damage on Kracko's first form and 1-2 damage on his second. So fast!!
-Go back to level 5, get Coo-
Dark Castle
7-1: Fly to the end.
7-2: Fly to the end.
7-3: Fly to the end.
7-4: Fly to the end.
7-5: Pick up Ice Ability. Fly to the end.
7-6: Fly to the end.
7-7: Grab an umbrella and umprella spin all the way up.
-Ditch Coo, go back to 7-2 and get Rock Ability-
King DeDeDe: Spam Rock Ability. King DeDeDe's hitbox is weird, so half of Kirby can touch King DeDeDe without taking damage.
Best time so far: 47:33!! Let's go for 46!
I read Aqua Tiger had a run for Radix 4 years ago, but it's not on the Game List? MYSTERY! So, I decided that Game Gear Sonic 2 is too evil of a game to run, and that I'll try running this one instead.
I'm planning a SS any% run, which gives you the "meh" ending and avoids the Dark Matter fight.
Goals for this run:
-Sub 50 minutes
-Mash the A button for 50 minutes straight. Like a man.
A sub 50 min 100% like the TAS is pretty much impossible. A lot of the run is mashing the A button with Coo and Kine like the TAS, but Soulrivers is presing A every second frame, which I'm pretty sure isn't humanly possible. Unless you rip off your shirt and show off your muscles like Frezy, then maybe.
Terminology I use:
Fire-Dash - what Kirby does with the Fire Ability
Spit out abilities - Press select, and Kirby gets rid of his ability. The ability turns into a star you can either swallow again or spit at an enemy.
Coo - Kirby's owl friend - allows you to fly faster
Kine - Kirby's fish friend - allows you to swim faster
double hit - you can swallow two enemies/items/stars at the same time! Spitting these out simultaneously gives an enemy 2x damage.
umbrella-spin - Coo with the Parasol Ability allows Kirby to spin while flying.
Game Plan
Grassland
1-1: jump over everyone
1-2: grab fire ability, fire-dash to the mid-boss. Fire-dash 1/3 of his health in case he doesn't do a straight attack.
1-3: fire-dash to the end.
Whispy Woods: Spit out fire, hit him. Then, hit him with falling apples.
Big Forest
2-1: get Coo, get Parasol Ability, insta-invinciblity!
2-2: fly/umbrella-spin through the level
2-3: fly/umbrella spin to mid-boss. Get Spike Ability to kill mid boss. finish the level.
Nruff: Spit out Ability, hit him. Then hit him with his furry friends.
Ripple Field
3-1: fly with Coo until the second rock enemy. Get Rock ability. Swim to the end.
3-2: swim to the jellyfish boss and kill him with rock ability. The fastest way is to stone him and take damage, then double hit him with a star he throws and a star you spit out from getting rid of rock ability. Swim to the end with Kine.
3-3: Swim to the end.
Sweet Stuff: Kill him with Kine/Spark Ability.
Iceberg
4-1: Get fire ability. Fire-Dash to the mid-boss. Kill mid boss get rock ability. It's faster to free fall off the ledges after this fight, but it's harder than it looks.
4-2: Wind blows you to the mid-boss. kill him with rock ability, get coo and umbrella ability. Then you get fire ability, and you fly to the end.
4-3: Fly to the mid-boss, get Kine and Ice ability, swim to the end.
4-4: Keep Kine and get fire ability.
Ice Dragon: Kill him with a Kine/Fire combo.
Red Canyon
5-1: Fire dash to the end
5-2: fire dash to mid boss. Get Cutter ability. screen scrolls to the end
5-3: Get Coo, fly to the end.
5-4: Fly to the water, swim the rest of the way.
5-5: Get rid of Coo, get to the end.
-Go to 5-3, get Rick. Go to 5-2, get Spike-
Mr. Shine and Mr. Bright: Rick/Spike is waaaaaaaaay faster.
Cloudy Park
6-1: Fly to the end
6-2: I sadly have to get rid of Coo in order to go on.
-Go back to 5-3, get Coo
6-3: Fly to the end.
6-4: Fly to the end.
6-5: Fly to the end.
6-6: Fly to end.
-Go back to Level 5, get Rick/Spike-
Kracko: Rick/Spike Ability. Does 2-4 damage on Kracko's first form and 1-2 damage on his second. So fast!!
-Go back to level 5, get Coo-
Dark Castle
7-1: Fly to the end.
7-2: Fly to the end.
7-3: Fly to the end.
7-4: Fly to the end.
7-5: Pick up Ice Ability. Fly to the end.
7-6: Fly to the end.
7-7: Grab an umbrella and umprella spin all the way up.
-Ditch Coo, go back to 7-2 and get Rock Ability-
King DeDeDe: Spam Rock Ability. King DeDeDe's hitbox is weird, so half of Kirby can touch King DeDeDe without taking damage.
Best time so far: 47:33!! Let's go for 46!
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