1-Up!
Game Page: Doesn't exist yet
Segmented any% run
Verifier Responses
Decision: Accept
Congratulations to William 'Youkai' Welch!
Segmented any% run
Verifier Responses
Quote:
Segment 1: Minor mistakes, but acceptable.
Segment 2: Not the greatest of combat, but you have to wait for the dialogue to complete to continue on anyway, so no problems.
Segment 3: Some movement could be improved, but it was made up for by good grenade placement.
Segment 4: Wastes a little time going for the last guy that the NPCs get, but the runner is correct in his comments that you cannot trust the NPCs so going for him is understandable and acceptable.
Segment 5: Went well, nothing really to say about it.
Segment 6: slight problem jumping the barrier at the start, but didn't cause too much. First grenade could have been tossed a little earlier. the last emergence hole could have been faster with a long grenade throw (hard, yes, but possible).
Segment 7: good segment
Segment 8: hard segment to do fast, but went really well.
Segment 9: Nice to have that guy throw you his shotgun! nice luck there.
Segment 10: no need for the troika when you have grenades! went well minus the pistol whip.
Segment 11: quick to pick up that ammo before the cutscene, nice. more waiting on NPCs, nothing can be done to speed that up. Can't kill the wretch till the cutscene. Strat is really good here.
Segment 12: nice slides to get to the door way early (this is the fastest method of travel but is CRAZY hard to get right everywhere).
Segment 13: got stuck for a second, but a lucky slide into cover helped make up for it.
Segment 14: didn't you hear them? get on those troikas! segment could have been a little faster, but as the runner says, it would take a LOT of luck manipulation.
Segment 15: goes REALLY well. there is a short sound distortion during the loading screen after the berserker, but nothing too bad.
Segment 16: little slow on getting the boomer ammo, but they were taken out really fast.
Segment 17: minor errors inside, but not too bad.
Segment 18: I think that fight at the start could go better with luck, but other then that, good segment.
Segment 19: arent you supposed to use that car for cover? the hole could have been close a little faster without having to kill those guys, but not much time lost, maybe a second or 2. gotta hate those walking sections for speedruns, but the dialogue is at least a bit funny
Segment 20: Here's where some time is lost from earlier. He picks up the Boomers weapons and only uses 3 shots, so he only needed to pick one of the guns (they had 3 and 4 shots), so he lost several seconds from that. I'm listing that now because here is where he trades it for the rifle. Also, the kryll can fly through walls?
Segment 21: Who needs dom? good segment
Segment 22: So NOW you use the car! seriously though, i think the car could have been pushed a little less. The kryll would only barely touch you, so you should be fine. Slight video pause at 39:50, not sure if that is due to him running forward triggering too much loading or recording. but doesn't last more then a second
Segment 23: I guess the developers never intended for you to run down while dom gets the lights. funny to see the camera fly through the building.
Segment 24: you only need the left side of the wardrobe to get through, but dom needs you to get the whole thing for whatever reason. that part went a little slow.
Segment 25: I think the fight could have been faster, but only by a few seconds.
Segment 26: audio click near the start. this segment is actually how i played it. I never saw much use for the UV turret.
Segment 27: not to sure what to think about this segment. I can't get it faster, but it seems as though you can do it faster.
Segment 28: Some of the Sniper shots took a little too long to aim, but other then the boomer hit, nothing wrong.
Segment 29: slightly glitchy video towards the end, but not too bad
Segment 30: no comments
Segment 31: good segment, no comments
Segment 32: the NPCs helped for once.
Segment 33: just a bunch of runnin' and a little fightin'
Segment 34: although a short segment, well worth the breaks. getting past those drones without killing them is pretty hard.
Segment 35: what the runner describes about the corpser fight is valid. it's not all that hard to do.
Segment 36: I can see a little bit of improvement here, but not much.
Segment 37: Boomers? what boomers? beginning fight went as well as it could.
Segment 38: good segment
Segment 39: minor errors
Segment 40: fast fight, good segment, gets around the berserker nice and quietly.
Segment 41: good segment
Segment 42: the timer for the hammer resets to 1 minute here and goes offline where he ends the segment, so the segment breaks were fine since he wouldn't be able to use that extra time anyway.
Segment 43: audio gets a little quieter during part of this segment, but not by much
Segment 44: good segment
Segment 45: good strat
Segment 46: few minor errors
Segment 47: boomer shot costs a second, but that's about it
Segment 48: good segment
Segment 49: good segment
Segment 50: good segment with minor errors
Segment 51: good segment
Segment 52: decent segment
Segment 53: only the hit by the boomer caused any time. the graphical glitch happens on occasion. it does not effect gameplay or cost time.
Segment 54: audio click during the fight. otherwise good segment.
Segment 55: backtracked for ammo (to be used much later and really could have been skipped). I think this segment could have been faster.
Segment 56: runners comments about the berserker are correct.
Segment 57: good segment
Segment 58: good segment
Segment 59: minor error
Segment 60: good fight, although it could have gone slightly faster had all the torq bow active reloads been perfect.
Decision: Accept
Reason: Very well executed run. Although there are minor errors, there aren't enough to warrant a reject. Improvements are possible, but this is still an incredible run! Good job Youkai!
Segment 2: Not the greatest of combat, but you have to wait for the dialogue to complete to continue on anyway, so no problems.
Segment 3: Some movement could be improved, but it was made up for by good grenade placement.
Segment 4: Wastes a little time going for the last guy that the NPCs get, but the runner is correct in his comments that you cannot trust the NPCs so going for him is understandable and acceptable.
Segment 5: Went well, nothing really to say about it.
Segment 6: slight problem jumping the barrier at the start, but didn't cause too much. First grenade could have been tossed a little earlier. the last emergence hole could have been faster with a long grenade throw (hard, yes, but possible).
Segment 7: good segment
Segment 8: hard segment to do fast, but went really well.
Segment 9: Nice to have that guy throw you his shotgun! nice luck there.
Segment 10: no need for the troika when you have grenades! went well minus the pistol whip.
Segment 11: quick to pick up that ammo before the cutscene, nice. more waiting on NPCs, nothing can be done to speed that up. Can't kill the wretch till the cutscene. Strat is really good here.
Segment 12: nice slides to get to the door way early (this is the fastest method of travel but is CRAZY hard to get right everywhere).
Segment 13: got stuck for a second, but a lucky slide into cover helped make up for it.
Segment 14: didn't you hear them? get on those troikas! segment could have been a little faster, but as the runner says, it would take a LOT of luck manipulation.
Segment 15: goes REALLY well. there is a short sound distortion during the loading screen after the berserker, but nothing too bad.
Segment 16: little slow on getting the boomer ammo, but they were taken out really fast.
Segment 17: minor errors inside, but not too bad.
Segment 18: I think that fight at the start could go better with luck, but other then that, good segment.
Segment 19: arent you supposed to use that car for cover? the hole could have been close a little faster without having to kill those guys, but not much time lost, maybe a second or 2. gotta hate those walking sections for speedruns, but the dialogue is at least a bit funny
Segment 20: Here's where some time is lost from earlier. He picks up the Boomers weapons and only uses 3 shots, so he only needed to pick one of the guns (they had 3 and 4 shots), so he lost several seconds from that. I'm listing that now because here is where he trades it for the rifle. Also, the kryll can fly through walls?
Segment 21: Who needs dom? good segment
Segment 22: So NOW you use the car! seriously though, i think the car could have been pushed a little less. The kryll would only barely touch you, so you should be fine. Slight video pause at 39:50, not sure if that is due to him running forward triggering too much loading or recording. but doesn't last more then a second
Segment 23: I guess the developers never intended for you to run down while dom gets the lights. funny to see the camera fly through the building.
Segment 24: you only need the left side of the wardrobe to get through, but dom needs you to get the whole thing for whatever reason. that part went a little slow.
Segment 25: I think the fight could have been faster, but only by a few seconds.
Segment 26: audio click near the start. this segment is actually how i played it. I never saw much use for the UV turret.
Segment 27: not to sure what to think about this segment. I can't get it faster, but it seems as though you can do it faster.
Segment 28: Some of the Sniper shots took a little too long to aim, but other then the boomer hit, nothing wrong.
Segment 29: slightly glitchy video towards the end, but not too bad
Segment 30: no comments
Segment 31: good segment, no comments
Segment 32: the NPCs helped for once.
Segment 33: just a bunch of runnin' and a little fightin'
Segment 34: although a short segment, well worth the breaks. getting past those drones without killing them is pretty hard.
Segment 35: what the runner describes about the corpser fight is valid. it's not all that hard to do.
Segment 36: I can see a little bit of improvement here, but not much.
Segment 37: Boomers? what boomers? beginning fight went as well as it could.
Segment 38: good segment
Segment 39: minor errors
Segment 40: fast fight, good segment, gets around the berserker nice and quietly.
Segment 41: good segment
Segment 42: the timer for the hammer resets to 1 minute here and goes offline where he ends the segment, so the segment breaks were fine since he wouldn't be able to use that extra time anyway.
Segment 43: audio gets a little quieter during part of this segment, but not by much
Segment 44: good segment
Segment 45: good strat
Segment 46: few minor errors
Segment 47: boomer shot costs a second, but that's about it
Segment 48: good segment
Segment 49: good segment
Segment 50: good segment with minor errors
Segment 51: good segment
Segment 52: decent segment
Segment 53: only the hit by the boomer caused any time. the graphical glitch happens on occasion. it does not effect gameplay or cost time.
Segment 54: audio click during the fight. otherwise good segment.
Segment 55: backtracked for ammo (to be used much later and really could have been skipped). I think this segment could have been faster.
Segment 56: runners comments about the berserker are correct.
Segment 57: good segment
Segment 58: good segment
Segment 59: minor error
Segment 60: good fight, although it could have gone slightly faster had all the torq bow active reloads been perfect.
Decision: Accept
Reason: Very well executed run. Although there are minor errors, there aren't enough to warrant a reject. Improvements are possible, but this is still an incredible run! Good job Youkai!
Quote:
audio: good
video: good
the first verifyer was able to mention everything that i wanna say, kinda bummed that i didn't submit first cause he makes some great valid points. i had mentioned how my audio was off throughout the whole game but he assured me it was fine concidering he had no problems, must have had to of been me and my lovly comp lol
so what i will say is that this is a great run specially for gears of war, i liked the hammer of dawn trick when you first get it..so nice id say. some places you could have been able to get better one peice but then again you have to watch for your health so i feel it works out and kinda cancels out specially when there is like 10 guys in a room and you have to go fast and kill them all to activate the next area as soon as possible.
im gonna go ahead and accept this!! congrats
video: good
the first verifyer was able to mention everything that i wanna say, kinda bummed that i didn't submit first cause he makes some great valid points. i had mentioned how my audio was off throughout the whole game but he assured me it was fine concidering he had no problems, must have had to of been me and my lovly comp lol
so what i will say is that this is a great run specially for gears of war, i liked the hammer of dawn trick when you first get it..so nice id say. some places you could have been able to get better one peice but then again you have to watch for your health so i feel it works out and kinda cancels out specially when there is like 10 guys in a room and you have to go fast and kill them all to activate the next area as soon as possible.
im gonna go ahead and accept this!! congrats
Decision: Accept
Congratulations to William 'Youkai' Welch!
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