1-Up!
Game Page: http://speeddemosarchive.com/FinalFantasyTactics.html
Segmented any% run
Verifier Responses
Decision: Accept
Congratulations to John 'chessjerk' Kearsley IV!
Segmented any% run
Verifier Responses
Quote:
Sorry for the massive delay.
Comments:
To say this run is very optimized is a bit of an insult to the runner, I think. There are very, very few mistakes and each cost a second at most, and as far as I can tell, every measure was taken to ensure that battles are ended as quickly as possible. So, on that note, my verdict is to a...c....c.....e........p.......t....... the run.
Also, I wonder if this run set a new record for the amount of occurrences of people getting nuked in the face in a single speed run?
P.S. The rebels are plotting rebellion.. who would have thought?
Comments:
To say this run is very optimized is a bit of an insult to the runner, I think. There are very, very few mistakes and each cost a second at most, and as far as I can tell, every measure was taken to ensure that battles are ended as quickly as possible. So, on that note, my verdict is to a...c....c.....e........p.......t....... the run.
Also, I wonder if this run set a new record for the amount of occurrences of people getting nuked in the face in a single speed run?
P.S. The rebels are plotting rebellion.. who would have thought?
Quote:
It's hard for me to say much about this run. The runner did a good job commenting on pretty much everything relevant including the very few mistakes I was able to notice. The audio quality was good and the video was good. The total number of mistakes really only came down to less than 30 seconds over a 4 hour run. The only real way to improve on this is to find better strategies but this run already incorporates a lot of really good new manipulation by changing the Zodiac sign. Very well done. I'd definitely say accept without any hesitation it was a great run sorry about the massive delays on my end holidays were busy for me.
Time on final loaded segment was 4'18:04, the runner gains control at approximately 19 seconds and the boss starts death animation at approximately 4:32. So run time is somewhere around 4:22:16.
Time on final loaded segment was 4'18:04, the runner gains control at approximately 19 seconds and the boss starts death animation at approximately 4:32. So run time is somewhere around 4:22:16.
Quote:
Just watched this in pretty much one sitting.
I don't really have a lot to add to what the other verifiers have already said. This was an extremely optimized run. The only way I can see this run being improved is if new strats are formed (read: a non-calc run), as I think we're reaching the limit on what a Calc run can be.
I was gonna do segment comments, but those became very short:
1 - Nice tutorial battle. Rad looked like a weenie running back and forth like that, though
1 - Runner must have hated redoing this battle every time the RNG wasn't kind enough to give him the JP he needed in each of the required jobs.
2 - I have to wonder if the runner couldn't have shot for higher Chemist JP for Ramza...
3-7 - YYYYYYYYYYYYYEEEEEEEEEEELLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL!!!!!!!!!!!!!!!!!!!!!!!!!!
7 - Punchin' dem frogs.
8-31 - Lots of plot, with some mass-map carnage thrown in.
So really, in terms of improvements, starting with higher Chemist JP would probably be the only serious improvement since it's the most painful to grind from a low JP.
Decision: ACCEPT.
Timing:
Final Save was 4:18:04.
Segment 31 gained control at frame 1125 (0:18.769)
Final damage numbers were fully visible at frame 16249 (4:31.087)
Length of control was 4:12.318.
Final time would be 4:22:16.
I don't really have a lot to add to what the other verifiers have already said. This was an extremely optimized run. The only way I can see this run being improved is if new strats are formed (read: a non-calc run), as I think we're reaching the limit on what a Calc run can be.
I was gonna do segment comments, but those became very short:
1 - Nice tutorial battle. Rad looked like a weenie running back and forth like that, though
1 - Runner must have hated redoing this battle every time the RNG wasn't kind enough to give him the JP he needed in each of the required jobs.
2 - I have to wonder if the runner couldn't have shot for higher Chemist JP for Ramza...
3-7 - YYYYYYYYYYYYYEEEEEEEEEEELLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL!!!!!!!!!!!!!!!!!!!!!!!!!!
7 - Punchin' dem frogs.
8-31 - Lots of plot, with some mass-map carnage thrown in.
So really, in terms of improvements, starting with higher Chemist JP would probably be the only serious improvement since it's the most painful to grind from a low JP.
Decision: ACCEPT.
Timing:
Final Save was 4:18:04.
Segment 31 gained control at frame 1125 (0:18.769)
Final damage numbers were fully visible at frame 16249 (4:31.087)
Length of control was 4:12.318.
Final time would be 4:22:16.
Decision: Accept
Congratulations to John 'chessjerk' Kearsley IV!
Thread title: