1-Up!
Game Page: Doesn't exist yet
Any% run
Verifier Responses
Decision: Reject
Reason: This run is terrible, apparently.
This run will be available for a month. After that this link will no longer work.
http://v.speeddemosarchive.com/epicombo-v.mp4
Any% run
Verifier Responses
Quote:
Reject.
Spends too much time in the menu (the timer is still ticking during this). Everything in a three minute run should be as smooth as possible, and there are too many little pauses and stops to say this is good quality. Timer reads 3:46 and some change. I'd argue that only a run under 3 minutes is acceptable, but I'd really need to see what that looked like.
I decided to load up the game myself, and without any planning I pulled off a "run" in 3:24 first attempt without having played the game in months (years?). Keep at it. I'd really like to see a silky smooth run of this. Good luck.
Hint: you can set off a combo before you enter the shop to purchase some more items. A couple of proximity mines to add in more turtles during the last combo really help to speed it along.
Spends too much time in the menu (the timer is still ticking during this). Everything in a three minute run should be as smooth as possible, and there are too many little pauses and stops to say this is good quality. Timer reads 3:46 and some change. I'd argue that only a run under 3 minutes is acceptable, but I'd really need to see what that looked like.
I decided to load up the game myself, and without any planning I pulled off a "run" in 3:24 first attempt without having played the game in months (years?). Keep at it. I'd really like to see a silky smooth run of this. Good luck.
Hint: you can set off a combo before you enter the shop to purchase some more items. A couple of proximity mines to add in more turtles during the last combo really help to speed it along.
Quote:
My first instinct was the same as above's: way too much hesitation in the menus and the overall strat didn't feel optimal. I was going to take a shot at beating the time myself but Above beat me to it.
To be blunt, this is the most clear reject I've ever come across as a verifier.
To be blunt, this is the most clear reject I've ever come across as a verifier.
Quote:
been a while since i last played this but it's clear that the run is not fully optimized. In this type of game there should be a planned sequence and seemless flow in purchasing items and building up the combo; and this run has neither. With enough practice and planning the runner can probably hit sub 2min...or at least that's what i expected when i opted to verify this game.
Reject, and good luck with the next attempt!
Reject, and good luck with the next attempt!
Quote:
Hi Flip,
having watched the run I'd like to reject the run because I did 2:53 run after 15 or so attempts (ranking 1,701/166k alltime according to the game).
Thanks,
omitted
Make this 2:07 now. I've gotta find out how to capture video and submit this heh.
having watched the run I'd like to reject the run because I did 2:53 run after 15 or so attempts (ranking 1,701/166k alltime according to the game).
Thanks,
omitted
Make this 2:07 now. I've gotta find out how to capture video and submit this heh.
Quote:
Not much left to say. Two of the verifiers have beaten this run. One did so on an impromptu attempt, while the other has done so by a very large margin (more than half the length of his own run). Reject due to insufficient optimization. Good luck to the runner in improving this run.
Decision: Reject
Reason: This run is terrible, apparently.
This run will be available for a month. After that this link will no longer work.
http://v.speeddemosarchive.com/epicombo-v.mp4
Thread title: