My feelings on The Demon Rush
Game Page: Doesn't exist yet.
Eli 'Smilge' Chase's run with major skips
Verifier Responses
Considering how many verifiers mentioned new tricks have been discovered since this run was submitted, I decided to ask the runner whether he wanted the run posted. The runner's response below:
I also asked him whether his run should be part of a "major skips" category, and this is what he suggested.
That sounds good to me, does anyone else have any suggestions?
Decision: Accept
Reason: A fine start to breaking another glitchy Bioware game.
Eli 'Smilge' Chase's run with major skips
Verifier Responses
Quote:
Verifier: i think i can verify dragon age
Verifier: at any rate i already watched the video smilge uploaded ha
[16:32] mikwuyma: okay sounds good heh
[17:43] mikwuyma: oh yeah anything to say about the run?
[17:43] mikwuyma: knowing smilge's past work, it's probably really good
Verifier: yeah the execution is generally really tight
Verifier: and I can't really see anything wrong with the current tech and planning
Verifier: there's one thing that I -think- is a mistake
Verifier: it'd have to be checked
[17:44] mikwuyma: is dragon age any good?
Verifier:: uhh
Verifier: I've sure played it a lot
Verifier: the story is pretty silly generic fantasy stuff
Verifier: but the battle system is pretty good
[17:45] mikwuyma: yeah it's funny how bioware slammed jrpgs
[17:45] mikwuyma: when they follow western rpg stereotypes so badly
Verifier: ok so if this travel error i actually a mistake
Verifier: it's like a loss of 30-40 seconds
Verifier: combined in two occurrences
Verifier: so seriously unless more big skips are found
Verifier: I don't think there's more than a minute lost
Verifier: in the whole run
Verifier: also the other thing about the game
Verifier: though I figure this goes without saying
Verifier: it's very glitchy
[17:49] mikwuyma: because western developers can't program lolol
[17:49] mikwuyma: actually video game programmers in general
[17:49] mikwuyma: can't program
[17:49] mikwuyma: if zelda and mario games are an example
Verifier: yeah I figure
Verifier: any game that people don't find devastating bugs in
Verifier: it's because there's just not enough people trying
Verifier: but bioware games do seem to be a lot easier lolol
Verifier: I got one glitch that made an upside-down view of the city
Verifier: during a cutscene
[17:50] mikwuyma: haha nice
Verifier: anyway even if this travel thing is an oversight on smilge's part
Verifier: and not just an interface difference on the pc version
Verifier: (which is possible)
Verifier: I don't have any problem calling it an accept
Verifier: at any rate i already watched the video smilge uploaded ha
[16:32] mikwuyma: okay sounds good heh
[17:43] mikwuyma: oh yeah anything to say about the run?
[17:43] mikwuyma: knowing smilge's past work, it's probably really good
Verifier: yeah the execution is generally really tight
Verifier: and I can't really see anything wrong with the current tech and planning
Verifier: there's one thing that I -think- is a mistake
Verifier: it'd have to be checked
[17:44] mikwuyma: is dragon age any good?
Verifier:: uhh
Verifier: I've sure played it a lot
Verifier: the story is pretty silly generic fantasy stuff
Verifier: but the battle system is pretty good
[17:45] mikwuyma: yeah it's funny how bioware slammed jrpgs
[17:45] mikwuyma: when they follow western rpg stereotypes so badly
Verifier: ok so if this travel error i actually a mistake
Verifier: it's like a loss of 30-40 seconds
Verifier: combined in two occurrences
Verifier: so seriously unless more big skips are found
Verifier: I don't think there's more than a minute lost
Verifier: in the whole run
Verifier: also the other thing about the game
Verifier: though I figure this goes without saying
Verifier: it's very glitchy
[17:49] mikwuyma: because western developers can't program lolol
[17:49] mikwuyma: actually video game programmers in general
[17:49] mikwuyma: can't program
[17:49] mikwuyma: if zelda and mario games are an example
Verifier: yeah I figure
Verifier: any game that people don't find devastating bugs in
Verifier: it's because there's just not enough people trying
Verifier: but bioware games do seem to be a lot easier lolol
Verifier: I got one glitch that made an upside-down view of the city
Verifier: during a cutscene
[17:50] mikwuyma: haha nice
Verifier: anyway even if this travel thing is an oversight on smilge's part
Verifier: and not just an interface difference on the pc version
Verifier: (which is possible)
Verifier: I don't have any problem calling it an accept
Quote:
Dragon age verification comments.
the runner apparently makes a few mistakes throughout the run, but none of them are that large or noticable, i know also that several new tricks have been discovered since the completion of this speedrun. so this brings me to a bit of an awkward decision to have to make. the run is as fast as it is going to be using the routes, and tricks the runner new at the time. But the run itself could probably be 5 minuites faster at least by using new and improved methods.
so ill have to accept it as if i didnt know about those new tricks, then this would be a very easy one to accept. it would be nice too see a new run at sometime but thats really not up to me as i am unable too do it.
sound/ video quality is fine, nice to see a new game brought to its knees so quickly
the runner apparently makes a few mistakes throughout the run, but none of them are that large or noticable, i know also that several new tricks have been discovered since the completion of this speedrun. so this brings me to a bit of an awkward decision to have to make. the run is as fast as it is going to be using the routes, and tricks the runner new at the time. But the run itself could probably be 5 minuites faster at least by using new and improved methods.
so ill have to accept it as if i didnt know about those new tricks, then this would be a very easy one to accept. it would be nice too see a new run at sometime but thats really not up to me as i am unable too do it.
sound/ video quality is fine, nice to see a new game brought to its knees so quickly
Quote:
The video quality is great, no noticeable audiovisual glitches.
There was no cheating for as far as I can see, the playing was near-optimization (not enough to demand a rerun), and the product of many hours upon hours of testing and theorizing.
However, new glitches have been found, route changes have been made, so it would really be up to you, Mike, to decide whether this can be accepted knowing 10% or more can be taken off, but also knowing that though obsoleted easily, we are still in the process of discovering new glitches and it could take a long while before an optimal route has been established.
There was no cheating for as far as I can see, the playing was near-optimization (not enough to demand a rerun), and the product of many hours upon hours of testing and theorizing.
However, new glitches have been found, route changes have been made, so it would really be up to you, Mike, to decide whether this can be accepted knowing 10% or more can be taken off, but also knowing that though obsoleted easily, we are still in the process of discovering new glitches and it could take a long while before an optimal route has been established.
Quote:
Looks great, sounds great.
Hmm, this is one of those unfortunate situations where some new tricks have been found since this was submitted. The execution is good, and it's still a very entertaining glitchfest of a run (about a half hour for a game that should take many, many hours), so I say it's acceptable as the official starting point for faster, glitchier runs of this game in the future.
And next time, unlock those specializations! I wouldn't even consider it NG+, since you don't even have to beat the game to unlock them for a different playthrough. Even if it is, it's too minor to have its own category anyways. They can only make the game either faster, or the same, so there's no reason not to.
Accept
Hmm, this is one of those unfortunate situations where some new tricks have been found since this was submitted. The execution is good, and it's still a very entertaining glitchfest of a run (about a half hour for a game that should take many, many hours), so I say it's acceptable as the official starting point for faster, glitchier runs of this game in the future.
And next time, unlock those specializations! I wouldn't even consider it NG+, since you don't even have to beat the game to unlock them for a different playthrough. Even if it is, it's too minor to have its own category anyways. They can only make the game either faster, or the same, so there's no reason not to.
Accept
Considering how many verifiers mentioned new tricks have been discovered since this run was submitted, I decided to ask the runner whether he wanted the run posted. The runner's response below:
Quote:
Yeah there have been a few simple and a few not so simple things to save time. I'd be happier if this run got posted so people would have at least a benchmark to shoot for. It's still a good speedrun despite the minor route errors.
I also asked him whether his run should be part of a "major skips" category, and this is what he suggested.
Quote:
Hmmm. The idea would be that you can't enter Arl Eamon's Estate in Denerim before the gates open. Specifically you'd need to complete all the main quests, which are "Arl of Redcliffe", "Urn of Sacred Ashes", "A Paragon of Her Kind", "Nature of the Beast", and "A Broken Circle".
I'm afraid it may not be quite as cut and dry as this if (when) more glitches and bugs are discovered, but maybe just cross those bridges as we come to them.
I'm afraid it may not be quite as cut and dry as this if (when) more glitches and bugs are discovered, but maybe just cross those bridges as we come to them.
That sounds good to me, does anyone else have any suggestions?
Decision: Accept
Reason: A fine start to breaking another glitchy Bioware game.
Thread title: