My feelings on The Demon Rush
Game Page: http://speeddemosarchive.com/DonkeyKong.html
Joseph 'Pokey' Looney's run
Verifier Responses
Decision: Accept
Reason: Tompa would be proud.
Joseph 'Pokey' Looney's run
Verifier Responses
Quote:
Before saying anything about the run I do have 1 question for the runner:
I got one question for the runner though. Because on the NES when you do the ladder trick in the beginning it makes a barrel go through the stage (instead of falling down) and when you press reset button this somehow seems to trigger that you cannot use that ladder trick anymore (you die when you go off screen from the bottom to the top).
The only way to get rid of it was to do 'power on', 'power off'. I hope this makes sense... Anyway, did this problem also occur on the VC?
The run itself, I'll keep it short.
AV quality seems to be excellent, no cheating spotted etc. etc. It is done on the virtual console although I don't think that gives any differences.
Floor 1 has a slight improvement because he didn't have to jump over the barrel.
Floor 2 isn't that difficult if you practice a bit, you just need to have the luck that the fire thing doesn't stand in your way.
And in Floor 3 he uses 2 '1-frame' to turn around so which is what saved the most time. There are still 2 more that can be used, but the amount of retries this would take extra is pretty big I think. Because you also need the luck of good fire spawning thingies that hate you.
He jumps near the end as done in the TAS, although it is actually slower for reaching your goal (completing the game). (The reason the TAS does this is because your 'end of input' does end earlier though... At least I think that's the reason).
I was afraid when I saw this that the improvement would be extremely minimal, but it certainly satisfies me that he used that trick twice.
Definite ACCEPT for me. Three 1 frame tricks in this short run without any noticeable mistakes.
I got one question for the runner though. Because on the NES when you do the ladder trick in the beginning it makes a barrel go through the stage (instead of falling down) and when you press reset button this somehow seems to trigger that you cannot use that ladder trick anymore (you die when you go off screen from the bottom to the top).
The only way to get rid of it was to do 'power on', 'power off'. I hope this makes sense... Anyway, did this problem also occur on the VC?
The run itself, I'll keep it short.
AV quality seems to be excellent, no cheating spotted etc. etc. It is done on the virtual console although I don't think that gives any differences.
Floor 1 has a slight improvement because he didn't have to jump over the barrel.
Floor 2 isn't that difficult if you practice a bit, you just need to have the luck that the fire thing doesn't stand in your way.
And in Floor 3 he uses 2 '1-frame' to turn around so which is what saved the most time. There are still 2 more that can be used, but the amount of retries this would take extra is pretty big I think. Because you also need the luck of good fire spawning thingies that hate you.
He jumps near the end as done in the TAS, although it is actually slower for reaching your goal (completing the game). (The reason the TAS does this is because your 'end of input' does end earlier though... At least I think that's the reason).
I was afraid when I saw this that the improvement would be extremely minimal, but it certainly satisfies me that he used that trick twice.
Definite ACCEPT for me. Three 1 frame tricks in this short run without any noticeable mistakes.
Quote:
The verification thread degenerated into a discussion about how many frames (not seconds, but frames) were lost.
Accept.
Accept.
Quote:
Video quality is good. I thought I noticed some slight audio desync, but I think that was just the game's delay on playing Mario's walking sound. The play quality is as perfect as a console player will probably ever get this run; mere frames were lost throughout the entire run. The luck manipulation was perfect, and Pokey even used the unthinkable "walk over a rivet and then turn around and hit the rest of the fucking rivets" trick, which (iirc) was the only trick that the TAS used that console didn't use.
Verdict: Accept. Doing otherwise would anger the dark lord Inglip, and we wouldn't want that, now would we?
Verdict: Accept. Doing otherwise would anger the dark lord Inglip, and we wouldn't want that, now would we?
Decision: Accept
Reason: Tompa would be proud.
Thread title: