Everything's better with Magitek
I've been working on this for the SDA marathon, but I'm also thinking I'd like to actually do a run for SDA. The current 100% run pretty outdated, especially considering it's based off an obsoleted any% run. Then tonight I just completed a segmented runthrough using SS strats (so no luck manipulation) that beat the current run by about 18 minutes at the final save.* I'm going to start streaming some SS attempts (see my stream thread here), but it's unlikely I'll get a satisfactory run before the marathon. Doesn't hurt to try, though, right?
*My final time was around 5:57, which would beat the current run by 34 minutes. However, I believe the current run was mistimed. It's listed as 6:31, but this doesn't make sense to me: The time at the final save point was 6:06, and then in real time it was about 8 minutes from then until the final boss died. So it seems like the run's final time should be 6:15 instead. Even if for some reason the ending was counted, that would give a time of only 6:27. If anyone knows why it's 6:31, please let me know.
I've been following a report used by the Ultima Garden RTA translated from Japanese using Google, but of course this doesn't resemble English all that much. I've been able to figure out most of it, but there are some particular things that I don't understand or have questions about. If anyone can help me with these, I'd really appreciate it.
1. During some cutscenes you can press X to open the menu when you shouldn't be able to, and this can shorten the length of the cutscene. The UG run does this when Mt. Woe falls and I think when Lavos shows up in the Ocean Palace, and the new new game+ run (which has been accepted but not yet posted) does it a couple times during between the Lavos battles. By mashing X, I can get this trick to work sometimes, but other times the menu never opens. Is there a consistent way to do this, or is it just luck? And are there other cutscenes where this trick can be used?
2. At the fair, it's possible to avoid having to wait for Marle to choose some candy. How does this candy skip work?
3. Apparently the battle in Truce Canyon with a Poly and Green Imp can be avoided, but I haven't been able to do it. Here's what the UG report says (if anyone gets this to work, let me know):
4. There's some kind of trick that they do during the cutscene where Melchior is repairing the Masamune, but I really can't understand it. Again, here's what the report says (Bosch=Melchior):
5. The strategy for Flea is pretty much the same as in the current any% run: Berserk Frog and just let him attack. For most of the battle Flea will do nothing, which makes for a very fast battle. Why does this happen? It seems to me that Flea is more likely to perform actions when characters other than Frog do something. Is this true, or is it my imagination?
6. A couple battles can be skipped in the Dactyl Nest, but again I've never been able to do it. They're the two Cave Apes + Shist and two Avian Rexes, both on the second screen of the area. If anyone manages to do this, let me know.
Cave Ape x2 + Shist:
Avian Rex x2:
7. Is it possible to get through the Sunken Desert without any encounters? In my recent practice I've been able to get just one battle which contained 3 Hexapods, but I could have sworn I've avoided that battle before.
8. In the UG report, when first entering the Black Omen, they kill the Laser Guards, then do some equipping and use a shelter before fighting the Mega Mutant. However, there's no savepoint, so I don't know how they were able to use a shelter. It might just be a mistake - I've found a couple places where they had to have used a shelter but it doesn't say so in the report.
9. In the Black Omen, there's one room where you get a battle with two Aliens and two Blobs, then another battle with just two Aliens. The first battle is easily avoided; however, I've avoided the second battle only once, and I don't know how I did it. I could use some help figuring out how to skip the two Aliens consistently.
10. For learning how to avoid encounters, I've mainly relied on the any% run, but that run ends after the Tyrano Lair. The 100% run has been helpful for the rest of the areas, but I don't fully trust it because it runs into some battles that I know are avoidable. Does anyone know of any videos or guides for avoiding encounters?
*My final time was around 5:57, which would beat the current run by 34 minutes. However, I believe the current run was mistimed. It's listed as 6:31, but this doesn't make sense to me: The time at the final save point was 6:06, and then in real time it was about 8 minutes from then until the final boss died. So it seems like the run's final time should be 6:15 instead. Even if for some reason the ending was counted, that would give a time of only 6:27. If anyone knows why it's 6:31, please let me know.
I've been following a report used by the Ultima Garden RTA translated from Japanese using Google, but of course this doesn't resemble English all that much. I've been able to figure out most of it, but there are some particular things that I don't understand or have questions about. If anyone can help me with these, I'd really appreciate it.
1. During some cutscenes you can press X to open the menu when you shouldn't be able to, and this can shorten the length of the cutscene. The UG run does this when Mt. Woe falls and I think when Lavos shows up in the Ocean Palace, and the new new game+ run (which has been accepted but not yet posted) does it a couple times during between the Lavos battles. By mashing X, I can get this trick to work sometimes, but other times the menu never opens. Is there a consistent way to do this, or is it just luck? And are there other cutscenes where this trick can be used?
2. At the fair, it's possible to avoid having to wait for Marle to choose some candy. How does this candy skip work?
3. Apparently the battle in Truce Canyon with a Poly and Green Imp can be avoided, but I haven't been able to do it. Here's what the UG report says (if anyone gets this to work, let me know):
Quote:
Way, the left side of the bridge (just before Encounter) stopped in an instant, on entering, go left just as it is
4. There's some kind of trick that they do during the cutscene where Melchior is repairing the Masamune, but I really can't understand it. Again, here's what the report says (Bosch=Melchior):
Quote:
Bosch just hit a dash (swing state) is in early.
In particular, when they start to research by Bosch, just before going to the cupboard, Lucca Lucca per started chanting, Bosch "Well, I started, " he said later, it hit at the timing of
Each one second faster processing
In particular, when they start to research by Bosch, just before going to the cupboard, Lucca Lucca per started chanting, Bosch "Well, I started, " he said later, it hit at the timing of
Each one second faster processing
5. The strategy for Flea is pretty much the same as in the current any% run: Berserk Frog and just let him attack. For most of the battle Flea will do nothing, which makes for a very fast battle. Why does this happen? It seems to me that Flea is more likely to perform actions when characters other than Frog do something. Is this true, or is it my imagination?
6. A couple battles can be skipped in the Dactyl Nest, but again I've never been able to do it. They're the two Cave Apes + Shist and two Avian Rexes, both on the second screen of the area. If anyone manages to do this, let me know.
Cave Ape x2 + Shist:
Quote:
To do so, only to dash straight from the bottom right edge of the Genbu[Shist] close.
Avian Rex x2:
Quote:
Enter the above along the walls, dots move to the left and then press down a little two stops where you can avoid the Encounter with a dash toward the ladder.
7. Is it possible to get through the Sunken Desert without any encounters? In my recent practice I've been able to get just one battle which contained 3 Hexapods, but I could have sworn I've avoided that battle before.
8. In the UG report, when first entering the Black Omen, they kill the Laser Guards, then do some equipping and use a shelter before fighting the Mega Mutant. However, there's no savepoint, so I don't know how they were able to use a shelter. It might just be a mistake - I've found a couple places where they had to have used a shelter but it doesn't say so in the report.
9. In the Black Omen, there's one room where you get a battle with two Aliens and two Blobs, then another battle with just two Aliens. The first battle is easily avoided; however, I've avoided the second battle only once, and I don't know how I did it. I could use some help figuring out how to skip the two Aliens consistently.
10. For learning how to avoid encounters, I've mainly relied on the any% run, but that run ends after the Tyrano Lair. The 100% run has been helpful for the rest of the areas, but I don't fully trust it because it runs into some battles that I know are avoidable. Does anyone know of any videos or guides for avoiding encounters?
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