My feelings on The Demon Rush
Game Page: http://speeddemosarchive.com/CallOfDuty4.html
Sami 'nego' Reinikainen's PC regular difficulty run
Verifier Responses
Decision: Accept
Reason: All of the verifiers agree that the run maximized taking damage to save time.
Sami 'nego' Reinikainen's PC regular difficulty run
Verifier Responses
Quote:
First and foremost, this should be posted in a separate category being both a PC run, and being on campaign mode rather than Arcade mode. There are differences, a few too numerous to mention. But onto the run.
It is very legit. I saw no signs of actual cheating. There are instances of jumping way ahead of the friendly NPC's or jumping onto/off of terrain to get ahead in the level, however this is not cheating, simply being speedy. On any harder difficulty, this run would not have been possible using the same routes. There would be much more enemy spawning, and the runner would have died many many times. So therefore, runs on a higher difficulty will more than likely be slower, unless a new route/glitch is figured out. In short, future runs on harder difficulties should be in a different category. The run presented is very impressive, looks great, it's legit, and room for improvement is slim. Definitely accepted.
It is very legit. I saw no signs of actual cheating. There are instances of jumping way ahead of the friendly NPC's or jumping onto/off of terrain to get ahead in the level, however this is not cheating, simply being speedy. On any harder difficulty, this run would not have been possible using the same routes. There would be much more enemy spawning, and the runner would have died many many times. So therefore, runs on a higher difficulty will more than likely be slower, unless a new route/glitch is figured out. In short, future runs on harder difficulties should be in a different category. The run presented is very impressive, looks great, it's legit, and room for improvement is slim. Definitely accepted.
Quote:
Video quality is very good. I thought I noticed the sound lagging behind by about a quarter second on a few missions, though I couldn't confirm it for sure. It's either not enough to matter, or I'm just wrong. Also one weird spot, you're supposed to hear "it's a bloody convention out there" at the end of All Ghillied Up, but instead you just here him say some sort of gibberish.
The only complaint I have is that the some of the videos seem to start the instant he has control and end the instant he loses control. This leaves us to trust that he's not starting recording a half second late or ending a half second early.
This is a very good run. He's right about it not being the best game for speedrunning. Most of the mistakes were before sections where you had to wait for your team anyways, so they didn't matter. He fully abuses how many bullets you can take on Regular difficulty, and the randomness of being shot at in this game and charges passed lots of enemies instead of waiting around to kill them.
Except in Sins of the Father. The other run ambushes the enemy immediately instead of waiting until instructed to do so, like this runner did. This give the old run an 8 second head start. Why was this method not copied? The new time is faster overall, but behind when your tower collapses.
I don't know if it's an issue, but this definitely shouldn't obsolete the arcade mode run. Not because it's PC instead of console, but because he segments some of the levels. The other one's segmenting was limited by how many lives you have, so 2 to 4 retries for each segment before you have to restart the whole level. Maybe it's only one segment per level, I'm not sure.
Since he's not doing Arcade mode, he should do the other levels as well, mainly the training mission with the timed room clearing exercise. I guess he can leave out the "after getting nuked" one Tongue.
Accepted.
The only complaint I have is that the some of the videos seem to start the instant he has control and end the instant he loses control. This leaves us to trust that he's not starting recording a half second late or ending a half second early.
This is a very good run. He's right about it not being the best game for speedrunning. Most of the mistakes were before sections where you had to wait for your team anyways, so they didn't matter. He fully abuses how many bullets you can take on Regular difficulty, and the randomness of being shot at in this game and charges passed lots of enemies instead of waiting around to kill them.
Except in Sins of the Father. The other run ambushes the enemy immediately instead of waiting until instructed to do so, like this runner did. This give the old run an 8 second head start. Why was this method not copied? The new time is faster overall, but behind when your tower collapses.
I don't know if it's an issue, but this definitely shouldn't obsolete the arcade mode run. Not because it's PC instead of console, but because he segments some of the levels. The other one's segmenting was limited by how many lives you have, so 2 to 4 retries for each segment before you have to restart the whole level. Maybe it's only one segment per level, I'm not sure.
Since he's not doing Arcade mode, he should do the other levels as well, mainly the training mission with the timed room clearing exercise. I guess he can leave out the "after getting nuked" one Tongue.
Accepted.
Quote:
Sorry it took so long busy Xmas.
Video Quality: Good
Sound Quality: Good
Signs of Cheating: None
Love the new run. Aint going to bother going into great detail just some quick points. Well done was an excellent run.
Blackout: Does it make any difference on how fast you kill the first lot of soldiers. Surely killing them all yourself would mean that Price and Gaz would follow you quicker. Apart from that good run.
All Gillied Up: Excellent shortcut in the crate area really destroys any previous run on this level.
Verdict: Accept.
Video Quality: Good
Sound Quality: Good
Signs of Cheating: None
Love the new run. Aint going to bother going into great detail just some quick points. Well done was an excellent run.
Blackout: Does it make any difference on how fast you kill the first lot of soldiers. Surely killing them all yourself would mean that Price and Gaz would follow you quicker. Apart from that good run.
All Gillied Up: Excellent shortcut in the crate area really destroys any previous run on this level.
Verdict: Accept.
Decision: Accept
Reason: All of the verifiers agree that the run maximized taking damage to save time.
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