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everybody wanna tell you the meaning of music
I was originally going to start a topic in general about this, but the side stuff here might not interest everyone like it does me.

I discovered this several days ago, but I don't know if anybody on SDA knows about this. Someone has actually already recorded a speedrun of this game! (Here is the thread on dragon-tear.) Completely outta left field, huh? Do you find it amazing that something like this can still happen and nobody posts about it on SDA? Well, apparently not only did this generate the most bandwidth usage on ngamer, it had the most unique hits too.

So at first I was excited, then I found out it was a little over 10 hours. Hmm, that sounds kinda bad. But I checked it out anyway (I've only watched about 5 mins seeking around, btw, but that much looks solid enough), and it's done by DavidK5 from the-elite. Plus I looked and apparently he has the best BoF3 guide on gamefaqs and wrote the BoF5 sticky. If you read the thread (I started posting on the board a little), or better yet, the speedrun guide, he certainly comes across as knowing what he's doing.

So, what next? Well, he is still refining the run, and I bet that a good amount of time can still be improved (although it's funny, the people on gamefaqs are going through the usual "there's no way you can go sub X," "ok you did that, but sub Y is impossible" deal). It's a bit scary that on the micro level, the scrutiny is already very high, but hopefully there are still macro level improvements (like more segments/luck manipulation, run away from all regular enemies, be more minimalist... you know, the usual).

DavidK5 certainly knows about SDA, he captured on tape, and I suggested when he is done with the improvements, to submit to SDA. I don't know about the soft 7 hour limit, but hopefully if Radix can be convinced that it is truly optimized, and the final time looks more like 8:xx, maybe it'll work out. I mean, 7 hours is a pretty arbitrary definition as is.

That would be so nice, like almost a run done for free. Tongue It would free Dragondarch for other BoFs, and who knows? We might be able to achieve total coverage. Smiley

At any rate, the best runs IMO come from people who are incredibly devoted to their game of choice, rather than some of us here, who run many games.
Thread title:  
DMC3,ZOE2 and Xenosaga 2.  Am I crazy?
His run looks pretty good atm and I hope he can shave enough timeoff to get it here!

This is the kind of RPG run I like to see. It would be a nice add to the RPG run collection at SDA.
100% runs=great to watch
Kickass find!

I'll wait until there is, hopefully, a time improved version.  Definitely be great for SDA and freeing Dragon to unleash on other games
everybody wanna tell you the meaning of music
Well, BoF3 is one of my very favorite games on the PS1 (although, I didn't really like the console nearly as much as everyone else did), so I am probably more excited about this than most of you. I missed out on this originally, but seriously, who runs Perfect Dark and BoF3? Tongue

BTW, I know 10 hours scares off most people, but it's already more optimized than most runs on the site I think. The original version (this is v3) was like 12:30 or something.

Oh and Mike, if you read this, of course I wasn't talking about you. =/ It might apply more to RPGs anyway, since besides general RPG skill, it also takes more to know a particular game inside and out.
100% runs=great to watch
Bah..Enhasa....you and your convincing typings...

I'll give the 800 MB behemoth a shot then...
King of hearts
That thing generated a lot of hits.  It's kinda wierd because stuff on SDA takes a very long time to get that many downloads.  I mean, when you download from the SDA link, it adds to the counter in archive.org right?
Edit history:
spineshark: 2006-04-01 12:36:48 am
新世紀進歩的羽扇子 音楽
i don't think so, actually, though we had a big discussion about this a few months ago...

*sigh*

yet another run i can't watch because i haven't played the game.

*sigh*

yet another game i can't play because the phthblth store closed.

edit: haha, even though i just realized again that i already spoiled the ending for myself, thinking i'd probably forget about it...
Sleeping Terror
Quote:
I mean, when you download from the SDA link, it adds to the counter in archive.org right?

No.
Pudding%
Hmm...I'll have to check this one out when I got some free time.
everybody wanna tell you the meaning of music
Ok, big news! Which I'll get to below. Wink

If anyone wants to just watch this for fun, I would honestly recommend waiting for a future version, like on SDA. DavidK5 is still actively working on this all the time. If you want to watch to try to help out (you obviously have to know the game well), then downloading the video might be worth it. Although I guess, the current video is kinda entertaining, what with the skirting death a bunch of the time. (This has to be the only run where the strategy for the final boss involves having only one character alive, poisoned and CONFUSED.)

Anyway, besides the usual streamlining, some different boss strategies, and general ideas such as defending more instead of doing weak attacks, and ending boss battles with certain people alive to focus XP gaining... well I asked David and there is a way he could save lots of time. I realized that maybe he was running on PS1, and I told him to try PS2 with "fast loading" instead. I don't know how much time this will save exactly, but it's looking good. Smiley

Quote:
edit: haha, even though i just realized again that i already spoiled the ending for myself, thinking i'd probably forget about it...

Oh shit, I hope that wasn't me. Sad Since I detailed the ending in a post before.

Quote:
Hmm...I'll have to check this one out when I got some free time.

LOL, I only skipped around myself. I don't have 10 hours! Ha.
新世紀進歩的羽扇子 音楽
Quote:
Oh shit, I hope that wasn't me. Sad Since I detailed the ending in a post before.

I was most definitely asking for it.  Don't fret yourself.
Edit history:
Lag.Com: 2006-04-04 04:10:14 pm
sda loyalist
I just downloaded and will begin to watch soonish.

I do notice the video quality is VERY low... not enough for even an SDA LQ release. Not a gripe as you're not trying to submit it yet, but just warning. Not to mention it's a WMV.

AVIcodec reports:
File861 MB (861 MB),  duration: 11:27:40,  type: ASF,  1 audio stream(s),  quality: 10 %
Video720 MB,  146 Kbps,  15.160 fps,  320*240 (4:3),  WMV3 = Windows Media Video 9
Audio167 MB,  34 Kbps,  32000 Hz,  2 channels,  0x161 = Windows Media Audio 9.1

11h 27m for 861MB? Tiny. 'Good enough' to watch for entertainment purposes.
100% runs=great to watch
I wound up marathoning the whole thing yesterday.  From what I saw, there'd have to be massive improvements cutting down tons of time for me to sit through it all again.  Regardless, quite entertaining.
Edit history:
Enhasa: 2006-04-05 05:55:30 pm
everybody wanna tell you the meaning of music
Lag: He captured originally on VHS tape, so for SDA he would just send those in. I'll tell him to read the FAQ before he does that (it might be a while anyway), so it'll be in SP and include a title screen and all of that.

Anyway, given what the filesize would have been otherwise, I'm really glad he used a low bitrate. Wink Although, what other purpose is there other than entertainment?

Edit for below: Yeah, and I was just saying, it doesn't matter how he does it now, since he could just send in the tapes when submitting to SDA.
sda loyalist
I meant, rather than verification.

I agree with what you're saying, this video is good enough to see what's going on, just not enough for SDA's rigorous quality control procedure.

Damn, I haven't had any time to watch this yet. Smiley Maybe once my girl goes back to America.
So basically this has the chance to blow the 7 hour limit out of the water? What time does he have it down to now?
everybody wanna tell you the meaning of music
Actually, I remember your thread about "too long" games, where you suggested BoF 1-4, and 3-4 were some of the games that I wasn't sure could go under 7 hours. In fact, I'm still not entirely sure, because I don't know exactly how much fast loading helps (BoF games have short loading times in the first place). I do think, though, that even if it doesn't get there, it should be close enough that SDA would take it.

I don't know his current time, but before I found out about this, he had apparently established 9:30 as an ambitious goal for the next version.
sda loyalist
Watched a bit of it so far. Seems battle transitions (especially when he fails to run away on first attempt) take up a fair chunk of time already. Compare to Suikoden 2.

9:30 sounds reasonable to me. Eliminating all failed fleeing and using the Charge button more in battle should help a great deal.
I loved that desert sequence so much i decided to make this.  Grin

http://tdod.ytmnd.com/